After a two year stint working in the video game biz, I managed to gain a wealth of new knowledge and a host of great new friends. I worked on storyboards and pre-viz for a Warhammer game and as a concept artist for an Avatar game. Here are just a few rough examples.
Back in the late 90's, Bob Camp and I made a pilot with Film Graphics for Cartoon Network. It was based on a loose idea I had, about a kid who's just lucky. At that stage, the networks were quite interested but it was still just a loose idea. That's where Bob comes in to the picture, he grabbed the premise instantly and turned it into a properly structured cartoon, bringing tons of "funny" into the concept. Needless to say of course , that Linda Simensky and Kahki Jones, over at C.N. at the time, were paramount to this whole project. They were keen on Lucky Lydia right from the start. Cartoon Network green lit the pilot, we made it and it went to air. Although the series was never picked up, we still had a lot of fun writing the stories and producing the animation.
Bob made up the word "Coolaroid", meaning two things really, cool and hemorrhoids, a form of Yin and Yang, good and bad.
"THROWDOWN" A while back, I was animation director on a reface for Cartoon Network, and one of the last, yet most fun bumpers was this one for the "Class Of 3000" show. I storyboarded and co-directed this clip with Fletcher Moules. Both AnimalLogic and Film Graphics were producers of this stint. As this was one of our last bumpers, I had a chance to animate some stuff as well.
(Currently trying to find a better clip for this post.)
"GOOD CAR DAY" Here's another bumper, this one was a little tricky with the timing,but happy with the results.
One of Coco Monkey's most feared adversary, Queen Komodo was a fun project and yes, it did make it on air. I sorted the design and direction, animation was by Andrew Finlayson and Jomar Ravalo. The production was handled by Filmgraphics.
A while ago now, we went on a short holiday to the islands of Vanuatu. The tropical scenery there was so awesome, that I had to try and draw stuff. The color picture, was an attempt at a bit o' paintin', well at least with photoshop anyways. The pen drawing, was of the typical local transport. I'd like to color that up one day.
Dunderheads was a pitch for an animated tv. series that I conceived, designed and directed with the financial help of Film Graphics. There is no dialogue on this show, instead it is musically driven. The shorts were to be 3 or 4 minutes in duration. This idea was never picked up but it was a lot of fun working on it.
I decided to post up some of the stuff that I've worked on over the last ten years or so. A mixed bag really, some of this material made it, some of it never even saw the light of day. Most of this will be posted randomly, not in the order of history so I'll attempt to explain the stuff along the way.